Natasha Romanoff / Black Widow (
unmakeme) wrote in
riverviewlogs2017-03-16 09:34 pm
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march catch all
WHO: Natasha Romanoff and others
WHAT: guarding the perimeter, fighting monsters, helping during the blackout
WHERE: the housing building, the perimeter, beyond the fence, wherever
NOTES: Natasha has an open top level for the festival during the beginning of the month. If you have any questions, or would like a custom starter, PM me or hit me up on plurk. Also, I'm totally fine with getting tags in actionspam if that's how you're comfortable writing, but I'm comfortable writing in prose. So in that case, our styles won't match. I'm good with it if you are.
one
Natasha's still not thrilled to be here, but she accepts that she's stuck. She also accepts that she's not going to be able to fulfill her quota and get home if the whole place goes to shit in the next couple of weeks. Ill fitting or not, her world is still hers, and she has a right to it. She might not have a right to much, but she figures her place on the planet is something she can safely claim.
She takes her job with the Guard, and she does it well. She's good at it, and even the members who don't like her (or hold a grudge) can see that. She figures things will get a little less tense eventually, though she doubts she'll make many friends. Which is fine by her. It's weirdly satisfying getting back to her solo roots. She takes patrols at odd hours, the ones no one else wants to take. She puts herself on call 24 hours a day.
Even when it's not strictly her shift, she still takes rounds along the perimeter. It's soothing, and everyone is stretched so thin.
two
Natasha is still not entirely sure how her violent outburst upon her arrival landed her a solid job. She's also not sure how she managed to swing a shared room all to herself on an otherwise abandoned floor. It seems too good to be true. Still, it's the only reason she's been spending time in her room. Alone does not have to mean lonely, and she needs the quiet to think. Even when the power begins going out in the building, she doesn't mind. Until people start heading up. Her floor's power doesn't go outand it's definitely not because she's stacked the deck in her favour, making sure her floor draws on the grid with priority. Which is a great idea, until people start heading up to take advantage of that fact. She's the only occupied apartment, all other doors locked, but there's still the balcony. She can hear conversations out in the shared space, people taking advantage of power outlets with juice.
It's only a matter of time before someone figures out that one apartment is occupied, meaning there's also a fully functional bathroom. She's expecting the knocks on her door, but that doesn't mean she's thrilled about it. Still, she answers, opening the door but keeping the doorway blocked with her body. "Yes?"
two and a half
On the hunt for some privacy, Natasha heads to one of the abandoned floors with a large shared living room. Once she's there, she sets herself up with a battery operated lantern and a book on one of the couches, a snack on the table in front of her. It's creepy, but she's alone. She starts out alone, at any rate.
three
It's not strictly her job, but everyone is stretched pretty thin, and she's trying to make the best of this. More than anything, she's trying to remember that the people around her are not the people to be blamed for what's happened to her. So when there's talk of looting and other criminal activity taking place when the power to the city's marketplace area goes down, she heads over there. More than once. Sometimes with a partner, sometimes without. Either way, she operates more or less the same. the only real difference is her willingness to attempt conversation if there's someone with her in a chatty mood.
Anyone on the wrong side of the law, though, received no mercy. She offers one single warning to drop their weapons and put their hands on their heads. She hopes no one actually listens to her, because she wants to hit things, and criminals are an ideal target.
WILDCARD!
If you have another idea, lay it on me.
WHAT: guarding the perimeter, fighting monsters, helping during the blackout
WHERE: the housing building, the perimeter, beyond the fence, wherever
NOTES: Natasha has an open top level for the festival during the beginning of the month. If you have any questions, or would like a custom starter, PM me or hit me up on plurk. Also, I'm totally fine with getting tags in actionspam if that's how you're comfortable writing, but I'm comfortable writing in prose. So in that case, our styles won't match. I'm good with it if you are.
one
Natasha's still not thrilled to be here, but she accepts that she's stuck. She also accepts that she's not going to be able to fulfill her quota and get home if the whole place goes to shit in the next couple of weeks. Ill fitting or not, her world is still hers, and she has a right to it. She might not have a right to much, but she figures her place on the planet is something she can safely claim.
She takes her job with the Guard, and she does it well. She's good at it, and even the members who don't like her (or hold a grudge) can see that. She figures things will get a little less tense eventually, though she doubts she'll make many friends. Which is fine by her. It's weirdly satisfying getting back to her solo roots. She takes patrols at odd hours, the ones no one else wants to take. She puts herself on call 24 hours a day.
Even when it's not strictly her shift, she still takes rounds along the perimeter. It's soothing, and everyone is stretched so thin.
two
Natasha is still not entirely sure how her violent outburst upon her arrival landed her a solid job. She's also not sure how she managed to swing a shared room all to herself on an otherwise abandoned floor. It seems too good to be true. Still, it's the only reason she's been spending time in her room. Alone does not have to mean lonely, and she needs the quiet to think. Even when the power begins going out in the building, she doesn't mind. Until people start heading up. Her floor's power doesn't go out
It's only a matter of time before someone figures out that one apartment is occupied, meaning there's also a fully functional bathroom. She's expecting the knocks on her door, but that doesn't mean she's thrilled about it. Still, she answers, opening the door but keeping the doorway blocked with her body. "Yes?"
two and a half
On the hunt for some privacy, Natasha heads to one of the abandoned floors with a large shared living room. Once she's there, she sets herself up with a battery operated lantern and a book on one of the couches, a snack on the table in front of her. It's creepy, but she's alone. She starts out alone, at any rate.
three
It's not strictly her job, but everyone is stretched pretty thin, and she's trying to make the best of this. More than anything, she's trying to remember that the people around her are not the people to be blamed for what's happened to her. So when there's talk of looting and other criminal activity taking place when the power to the city's marketplace area goes down, she heads over there. More than once. Sometimes with a partner, sometimes without. Either way, she operates more or less the same. the only real difference is her willingness to attempt conversation if there's someone with her in a chatty mood.
Anyone on the wrong side of the law, though, received no mercy. She offers one single warning to drop their weapons and put their hands on their heads. She hopes no one actually listens to her, because she wants to hit things, and criminals are an ideal target.
WILDCARD!
If you have another idea, lay it on me.
no subject
There's no one with her and no one nearby following her except him. If she's here deliberately alone, his first thought is that she might not be human. He wouldn't be surprised. Plenty of residents aren't, and he doesn't expect everyone to be forthcoming about it.
He's curious as to what she's going to do, so he follows at a distance, hovering above the trees. There's little moonlight, and very few people look up. ]
no subject
She meets her target where the trees are still thin, providing less in the way of cover. Not that she wants to hide. She meets it head on, batons in hand, knives and guns not even considered. Over too quickly that way. Her first hit is glancing. She jumps off the ground, using a sturdy tree trunk to change direction mid-air, and jabs down hard with one of the batons set to half voltage. It singes fur, deadens a leg temporarily, but all it really does is make the creature angry. Anger is good. Anger to match her own.
no subject
She's very good. If she'd only had a knife or a gun on her, Clark would place his bets on her and not it. He measures the voltage of those batons with the muscles he can see affected. It's a charge even he might feel.
He watches for now. ]
no subject
To anyone with an aerial view, it might look like she's playing with it, the way a cat plays with a mouse before the kill. She's not looking to take it down just yet, only to work it up.
This time, the scent of singed flesh is obvious, and some of the voltage courses back through her. Not the full amount, only a fraction, but she's modifying these herself, and her focus is on hitting harder. She'll get around to shielding herself from them when the pain is more than she can handle. Right now, it keeps her sharp, it makes it easier to stop thinking.
no subject
Something howls back. Clark zeroes in on the sound, frowning as he counts how many are moving towards their injured friend. They're much bigger, and faster, which makes him think this one Natasha's fighting might have been younger.
He lands at the other side of the clearing from Natasha. ]
There're six more of them coming.
no subject
More importantly, six more monsters incoming.
She hears the whistle through the air of the creature taking a swipe at her before she turns back to see it, buckling intentionally at the knees and falling backwards to avoid it before flipping back onto her feet. A short run up and an easy jump on to its back, dialing up the voltage of both batons to full and bringing them down hard where hairy neck meets hairy shoulder. It's enough to down an elephant, at least, and the monster doesn't have a chance. It goes down hard, and she hops off just in time to avoid being crushed.
"Six, huh?" She rolls a shoulder back, shifting and tightening her grip. She can't hear them yet. "Which direction?"
no subject
Its heartbeat is silenced, but Clark checks the fallen creature for any unexpected healing factor. There's a few who've surprised him that way.
Satisfied there's nothing, he looks at Natasha with more interest. She still scans as human. ]
Northwest and north.
[ Clark's deliberately standing in their way, expecting to be a meat shield. It's not as though these things can hurt him. ]
no subject
Natasha gets a good look at this man's face, now that he's up close and she has her question answered. It's a familiar face. Not quite the same, though, and she's starting to get used to that. Kind of. Just part of life here now. So she nods and heads off, a smile of anticipation on her lips. Six. That's promising.
no subject
That and the idea that an alien being with godlike powers spends most of his time wearing glasses and plaid is silly to those who don't know it's true.
He braces himself as the first two crash through the trees, circling their fallen comrade. ]
no subject
Her smile doesn't slip, because this is what she knows how to do, this is where she excels. This doesn't get emotional and complicated. Two rush for Clark, and Natasha leaves him to it. He can fly, after all, can't he? If it becomes too much for him, he always has the option to simply leave.
Natasha sprints past, watching the broken treeline eagerly, waiting for more to come barreling through. The first one to do so is small and quick, battle scarred, and exactly what she wants. She dodges and dives, rolling along the ground, using trees to swing from or bounce off of, leading it on a chase that is clearly far more fun for her than for the creature. When it finally backs her against a thick tangle of underbrush, and she has nowhere left to run, she ends it quickly. The combination of the Bites and batons has her smelling ozone, pain ripping through her from the insufficient insulation, but it's satisfying and grounding, and in the moment, she wants it just as much as she wants the fight.