Natasha Romanoff / Black Widow (
unmakeme) wrote in
riverviewlogs2017-03-16 09:34 pm
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march catch all
WHO: Natasha Romanoff and others
WHAT: guarding the perimeter, fighting monsters, helping during the blackout
WHERE: the housing building, the perimeter, beyond the fence, wherever
NOTES: Natasha has an open top level for the festival during the beginning of the month. If you have any questions, or would like a custom starter, PM me or hit me up on plurk. Also, I'm totally fine with getting tags in actionspam if that's how you're comfortable writing, but I'm comfortable writing in prose. So in that case, our styles won't match. I'm good with it if you are.
one
Natasha's still not thrilled to be here, but she accepts that she's stuck. She also accepts that she's not going to be able to fulfill her quota and get home if the whole place goes to shit in the next couple of weeks. Ill fitting or not, her world is still hers, and she has a right to it. She might not have a right to much, but she figures her place on the planet is something she can safely claim.
She takes her job with the Guard, and she does it well. She's good at it, and even the members who don't like her (or hold a grudge) can see that. She figures things will get a little less tense eventually, though she doubts she'll make many friends. Which is fine by her. It's weirdly satisfying getting back to her solo roots. She takes patrols at odd hours, the ones no one else wants to take. She puts herself on call 24 hours a day.
Even when it's not strictly her shift, she still takes rounds along the perimeter. It's soothing, and everyone is stretched so thin.
two
Natasha is still not entirely sure how her violent outburst upon her arrival landed her a solid job. She's also not sure how she managed to swing a shared room all to herself on an otherwise abandoned floor. It seems too good to be true. Still, it's the only reason she's been spending time in her room. Alone does not have to mean lonely, and she needs the quiet to think. Even when the power begins going out in the building, she doesn't mind. Until people start heading up. Her floor's power doesn't go outand it's definitely not because she's stacked the deck in her favour, making sure her floor draws on the grid with priority. Which is a great idea, until people start heading up to take advantage of that fact. She's the only occupied apartment, all other doors locked, but there's still the balcony. She can hear conversations out in the shared space, people taking advantage of power outlets with juice.
It's only a matter of time before someone figures out that one apartment is occupied, meaning there's also a fully functional bathroom. She's expecting the knocks on her door, but that doesn't mean she's thrilled about it. Still, she answers, opening the door but keeping the doorway blocked with her body. "Yes?"
two and a half
On the hunt for some privacy, Natasha heads to one of the abandoned floors with a large shared living room. Once she's there, she sets herself up with a battery operated lantern and a book on one of the couches, a snack on the table in front of her. It's creepy, but she's alone. She starts out alone, at any rate.
three
It's not strictly her job, but everyone is stretched pretty thin, and she's trying to make the best of this. More than anything, she's trying to remember that the people around her are not the people to be blamed for what's happened to her. So when there's talk of looting and other criminal activity taking place when the power to the city's marketplace area goes down, she heads over there. More than once. Sometimes with a partner, sometimes without. Either way, she operates more or less the same. the only real difference is her willingness to attempt conversation if there's someone with her in a chatty mood.
Anyone on the wrong side of the law, though, received no mercy. She offers one single warning to drop their weapons and put their hands on their heads. She hopes no one actually listens to her, because she wants to hit things, and criminals are an ideal target.
WILDCARD!
If you have another idea, lay it on me.
WHAT: guarding the perimeter, fighting monsters, helping during the blackout
WHERE: the housing building, the perimeter, beyond the fence, wherever
NOTES: Natasha has an open top level for the festival during the beginning of the month. If you have any questions, or would like a custom starter, PM me or hit me up on plurk. Also, I'm totally fine with getting tags in actionspam if that's how you're comfortable writing, but I'm comfortable writing in prose. So in that case, our styles won't match. I'm good with it if you are.
one
Natasha's still not thrilled to be here, but she accepts that she's stuck. She also accepts that she's not going to be able to fulfill her quota and get home if the whole place goes to shit in the next couple of weeks. Ill fitting or not, her world is still hers, and she has a right to it. She might not have a right to much, but she figures her place on the planet is something she can safely claim.
She takes her job with the Guard, and she does it well. She's good at it, and even the members who don't like her (or hold a grudge) can see that. She figures things will get a little less tense eventually, though she doubts she'll make many friends. Which is fine by her. It's weirdly satisfying getting back to her solo roots. She takes patrols at odd hours, the ones no one else wants to take. She puts herself on call 24 hours a day.
Even when it's not strictly her shift, she still takes rounds along the perimeter. It's soothing, and everyone is stretched so thin.
two
Natasha is still not entirely sure how her violent outburst upon her arrival landed her a solid job. She's also not sure how she managed to swing a shared room all to herself on an otherwise abandoned floor. It seems too good to be true. Still, it's the only reason she's been spending time in her room. Alone does not have to mean lonely, and she needs the quiet to think. Even when the power begins going out in the building, she doesn't mind. Until people start heading up. Her floor's power doesn't go out
It's only a matter of time before someone figures out that one apartment is occupied, meaning there's also a fully functional bathroom. She's expecting the knocks on her door, but that doesn't mean she's thrilled about it. Still, she answers, opening the door but keeping the doorway blocked with her body. "Yes?"
two and a half
On the hunt for some privacy, Natasha heads to one of the abandoned floors with a large shared living room. Once she's there, she sets herself up with a battery operated lantern and a book on one of the couches, a snack on the table in front of her. It's creepy, but she's alone. She starts out alone, at any rate.
three
It's not strictly her job, but everyone is stretched pretty thin, and she's trying to make the best of this. More than anything, she's trying to remember that the people around her are not the people to be blamed for what's happened to her. So when there's talk of looting and other criminal activity taking place when the power to the city's marketplace area goes down, she heads over there. More than once. Sometimes with a partner, sometimes without. Either way, she operates more or less the same. the only real difference is her willingness to attempt conversation if there's someone with her in a chatty mood.
Anyone on the wrong side of the law, though, received no mercy. She offers one single warning to drop their weapons and put their hands on their heads. She hopes no one actually listens to her, because she wants to hit things, and criminals are an ideal target.
WILDCARD!
If you have another idea, lay it on me.
for Ray Palmer
"See?" says one of the guards, "and they'll be back tomorrow."
Natasha watches the retreating pack, judges the distance to the cover of trees, and nods her head once. "No they won't." She's down the wall and sprinting after them as quickly as her mind can calculate her odds. She's running flat out after the pack, determined to reach them before they get to the nearest stand of trees when she hears, almost feels a suit pass overhead.
'Stark.'
The first thought in her mind. An actual look skyward quickly shows her that this man is not, in fact, Tony. She's disappointed. Then mad at herself for being disappointed. Then mad at herself for being mad. So maybe she just really needs something to be mad at? The pack has realized they're being pursued, and the creature bounding toward her from the right, all gangly limbs and claws and teeth, that seems like a pretty good thing to be mad at. So she pauses in her pursuit, batons in hand and Bites crackling with energy, braced for impact.
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But right now, Ray's flying with purpose. He'd heard about the attacks — or maybe these are only semi-attacks, since the creatures always seem semi-serious about attacking. Either way, he's come to check it out, and maybe put a stop to it if he can. The Perimeter Guard is already spread thin as it is. They can't afford to keep amassing in one spot on the wall on a regular basis. It just makes everywhere else less safe.
That's when he sees a woman though, chasing after the pack on foot. From up here, Ray can just barely make out her face, and then he watches as the pack realizes she's after them and turns around. She has some kind of weapon with her, but as Ray's scanners start to analyze, he he lifts an arm and aims an energy pulse towards the ground. Even if he doesn't hit the creature directly, it should do enough to scatter the pack. That way they won't all go for the red-head.
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The one who was headed for her initially made the mistake of swinging wide. He did not head back for his pack, but out behind her. Which means, as he corrects, she might be able to intercept him if she's quick enough. She doesn't look up to see if Ray has heard her, is doing as asked. She just runs, head down, arms held in tight like a sprinter. Disoriented and desperate to rejoin his pack, the monster in her sights doesn't even see her coming.
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"Oh no you don't," he says to himself, before aiming and taking another shot. It takes him a few tries, but he nails it in the end, and one of the creatures goes down.
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The body may continue to twitch for a moment, but she knows it's not getting up again. She just turns to the remainder of the pack, starts running again. The man in the suit, he's not letting them reach the cover of trees. His shots don't hit every time, but they are loud, and bright, and now these creatures know they mean death. He doesn't have to hit them, necessarily, he just has to keep them from going where the two of them can't follow. "Back to me!" she shouts, hoping he's close enough to hear her. "Herd them here!" It's difficult to hit a moving target when you can't anticipate the movements, she knows that, and an animal running scared does not move rationally.
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one
He doesn't expect to run into anybody else this time of night, in what has been, thus far, a quiet stretch of fence.
"Another night owl?" He calls out, voice friendly enough for the moment, testing the waters - is this woman with the guard, or is she up to something else? His stance is loose and casual, despite the stars and stripes he wears, the shield on his arm.
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Right now, Natasha is looking out at the treeline, thinking of the city Clark told her about. She wants to see it, wonders how far away it is, exactly how to get there. More than that, she wonders what's beyond that city, out in the areas that can't be accessed, that no one has made it back to tell the tale of. She feels trapped, smothered, suffocated. Death might be waiting beyond the trees, but there could also be answers, and at least there would be space.
She doesn't turn her head immediately, doesn't recognize the voice. She's also not looking for conversation, certainly doesn't want to make a friend. "I'm not really looking to--" When she finally does look over, she's caught off guard. "...talk." It doesn't happen often, that something throws her. It's not Steve. The voice is wrong, the shoulders, the walk. It's all just... not quite right. She doesn't even care that it could be seen as an aggressive move, she powers on her Bites, the crackling hum of energy arcing across the top of her hand. Her most recent modification carries more voltage than the previous knuckle contact points, two versions ago, when Stark had input. It hurts every time she powers them up, but they're vicious. The stopping power matters far more than the pain. Besides, pain keeps you sharp. "Where did you get that shield?"
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It isn't her, and yet when brown eyes flick down, at her wrists are a familiar weapon. His left hand tightens on the straps of the shield, and the expression that crosses his face, half hidden by the blue cowl, is defensive and a little angry. He's tired of being asked that. Tired of having his legitimacy questioned.
"It's mine." He says simply. "Where did you get those?" A quick motion to her wrists. He can already guess, he's met Sam and the other Steve and the other him - but it's a subtle retaliation. He's always been a little bit petty.
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As though driving the point home, her hands clench into fists, the hum of electricity growing louder as the charge intensifies in response. That shield might not be Steve's any more, but seeing anyone else holding it just isn't right. It belongs with Captain America.
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Bucky pulls back the cowl, because this might not be his Natasha, but he wants her to know what she's up against anyway. Though whether or not she recognizes him is up in the air - if she's from the same world as the other Bucky here, they don't look all that much alike. The resemblance is almost familial, like they could be brothers maybe, but they're hardly twins.
"Stand down. You don't have the whole story, and I'm not looking for a fight."
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two and a half
He sees her come in and sinks back into the shadows of one of the corners, barely breathing. The Black Widow, he remembers shooting through her, he remembers fighting her. He doesn't want to fight her again. Which is why he's waiting until she gets settled with the book before he tries to sneak away.
It's just a shame that he manages to dislodge a shower of dust from the window he's trying to escape from; if she doesn't notice him before then, she's sure to notice now.
Re: two and a half
The lantern throws a very dim red glow over the space around her, only a few feet of soft diffused illumination. She initially purchased this particular model in order to maintain her night vision in an emergency, but for just reading... even she has to admit that it's creepy. Still, the beacon setting is far too bright. She's going to have to find something better, once crisis pricing isn't making everything ridiculously expensive.
She turns a page, bites into a juicy light pink stone fruit, and then her head snaps up at a shift in the air. There's something about dislodged dust, a certain musty smell. Now that she's looking, she see a dark shadow moving against the wall. Her hand shoots out and her thumb mashes the switch to the lantern as she squeezes her eyes tightly shut. For one brief second, the room is flooded in bright white light, and then she flips the switch the other way, turning it off and opening her eyes to the clearly not actually empty room, her vision still attuned to the darkness.
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Not wanting to risk dropping out of the window now, he keeps one hand on the wall and runs at a crouch for the opposite corner, hoping that the shadows will keep him concealed until he can see properly. At the moment it's all spots and frayed edges, no good for actual combat.
He keeps as silent as he can, hoping vainly that she won't locate him.
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Now that the red glow is gone, that the entire room is darkened save for the incredibly faint illumination from the city lights in the areas not currently experiencing the blackout, she can see him moving. She still can't see who is creeping along, hugging the wall and trying to avoid the furniture. It's a valiant attempt, very impressive for someone she knows must be functionally blinded right now. Training, perhaps on top of natural skill. Which means she's on alert for potential hostility. There aren't many types of people who are trained for situations like this.
"I know you're there," she says, and then immediately moves several silent steps away, so that anything aimed toward her voice will now be aimed at an empty space. She watches the outline of her visitor for any reaction to being called out.
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Instead of trying to aim anything at her, he instead moves to back up and attempt to avoid her voice. Unfortunately, because she moves, this ends up with him in her direct path, perfectly visible for the first time.
He freezes, eyes wide and staring at her.
Damn.
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one
He's tracking something in the forest. It's big, bipedal, and fast for its size. Clark intends to fly to intercept the moment it starts heading directly for the perimeter. It's not doing much of anything right now.
He's sometimes followed by members of the Guard, but Clark doesn't mind or pay them much attention unless they directly engage him in conversation. He stays out of their way if they want him to stand back: this is their job, after all. Usually, they let him be: it didn't take long for them to realise he was source of the flattened trees and monster remains the morning patrols found. Sometimes the dead monsters have severe burns, others just took a few punches.
So if Natasha was following, he isn't acting like he's noticed. ]
( let me know if anything needs to be changed )
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For whatever reason, she doesn't know about Clark.
She sees the disturbance in the trees, and just like Clark, she intends to intercept it before it can reach the perimeter. Not that she has to. It's just one creature, and waiting until it gets in closer to take it out with a ranged weapon would be the smart move. She's still looking to burn off aggression and stress, and heading out to meet the fight head on is a sure fire way to do that. So she does, making for the treeline and hoping for something even half as satisfying as the pack she took down with Ray.
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There's no one with her and no one nearby following her except him. If she's here deliberately alone, his first thought is that she might not be human. He wouldn't be surprised. Plenty of residents aren't, and he doesn't expect everyone to be forthcoming about it.
He's curious as to what she's going to do, so he follows at a distance, hovering above the trees. There's little moonlight, and very few people look up. ]
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She meets her target where the trees are still thin, providing less in the way of cover. Not that she wants to hide. She meets it head on, batons in hand, knives and guns not even considered. Over too quickly that way. Her first hit is glancing. She jumps off the ground, using a sturdy tree trunk to change direction mid-air, and jabs down hard with one of the batons set to half voltage. It singes fur, deadens a leg temporarily, but all it really does is make the creature angry. Anger is good. Anger to match her own.
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She's very good. If she'd only had a knife or a gun on her, Clark would place his bets on her and not it. He measures the voltage of those batons with the muscles he can see affected. It's a charge even he might feel.
He watches for now. ]
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three
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It's kinda sadistic of her, as ordinary as the fight may be. Full of kung fu skill and shit, but ordinary all the same.
"Oh, damn."
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Natasha's next move makes it clear that, up until now, she's been holding back. She jumps off the ground with almost no visible effort, wraps her legs around the man's neck, swings herself around his body, and uses her weight and the built up momentum to bring him down to the ground, smashing his head into the pavement as she does. His buddy is standing by looking stunned, and using the same built up force, she grabs a pipe off the ground and continues up to her feet, bringing it with her and putting the full weight of her entire body behind cracking it against the side of his head.
They're down, probably not dead, but definitely not getting up again any time soon. Just to be sure, she tags them and calls in for a pick-up. Then she turns her attention to William. "Yes?"
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Except there's him. That's the reason why he's lifting both hands, like she might as well have yelled freeze.
"Please don't kick my ass."
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