riverviewmod: (Default)
Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] riverviewlogs2017-10-01 06:14 pm

introductory mingle: FEAST OF THE DYING

who: everyone in Riverview!
what: Introductory Log and Feast of the Dying
when: Feast of the Dying from October 1st-8th; various other prompts over the whole month of October.
where: Anywhere around the city.
warnings: please put any necessary warnings in the subject lines

feast of the dying


In the days leading up to October 1st, residents new and old will notice preparations beginning, a flurry of activity getting the city ready for the upcoming celebration: the Feast of the Dying. There is an old, widely-known, and widely-believed superstition or proverb in Riverview Quarantine: 'The greater your fear of death, the easier it is for death to find you.' This is a cornerstone belief of a lot of the residents of the Quarantine, most of whom have survived intensely difficult and violent pasts on their own worlds and who are still willing and eager to throw themselves into exploring and settling new worlds, starting their lives fresh. To honor this spirit, the Feast of the Dying is a celebration of the transition between life and death, an opportunity to face death both figuratively and literally, and come out on top.

celebrating the transition from life to death


During the month of October, a particular natural phenomenon on the moon weakens the boundaries between the worlds of the living and the dead, allowing for the crossover of those dead into the world of the living, with ghosts from the pasts of both the residents and the Quarantine itself to take corporeal form. The festivities during this time feature tests of courage in highly haunted places, escape rooms both virtual and physical with varying levels of danger, and the week-long Feast of the Dying itself, between October 1st and 8th this year.


i. ghosts from the past


During the 10th month of every year on the moon, due to a complex series of chemical, electromagnetic, and magical forces that no one has ever exactly distinguished or completely understands, the boundaries between the worlds of the living and the dead are weakened almost to the point of nonexistence. During this time, residents of the moon are able to see and interact with the dead - ghosts, manifesting in ways that run the gamut from being a strange sense of being watched or being visible or audible all the way to more corporeal spirits that can affect the world around them. The barriers are weaker in some parts of the city than they are in others, with some areas experiencing little to no ghost activity, while others are so populated with these ghosts that residents can barely go a few feet without running into one. The ghosts are generally the unsettled dead, people who died violently, or who were lost, seeking a place to call home, and their behavior is as varied as it was while they were alive. Some ghosts are angry and vengeful, some are simply lonely and lost.

While some people tend to interact with the ghosts only a little and as necessary, others avoid them as completely as possible, and yet others actively seek out souls who are suffering and try to ease that so they can stop coming back year after year. There are other people who have found that ghosts from their home worlds have come through with them, following them through the portal when they arrived, even if they did not die on the moon...

Whether facing death or making peace with those who have died, this is a time to reflect.

A Few OOC Guidelines:
● Characters may see or interact with ghosts from the Quarantine's past. These people will be as varied as the NPCs, from a multitude of different worlds, and characters are welcome to either engage or avoid, as players wish.
● Most Quarantine-based ghosts will have died in either the Great War with the neighboring reality or in the Pandemic that wiped out the population of the Abandoned City years ago.
● Characters may also see or interact with ghosts from their own or other characters' canons, providing the character in question is dead in canon and is not currently being played in the game.
● Canon-based ghosts should not be simply transplanted into the game as they were in canon - they are ghosts, and therefore 'not quite right,' and should not be used as an excuse to NPC a canonmate for a month. These ghosts are there to be used as plot devices to open up new avenues of CR, to create angst, to help a character make peace with their past, or other similar reasons.
● Ghosts should not be complete corporeal physical presences indistinguishable from living people, but barring this, how strongly the ghosts manifest and how much they can interact with the world around them is up to player discretion. Ghosts shouldn't be present the whole month straight, but can disappear and reappear at random times.

● Mod questions and plotting regarding this prompt can be found here.


ii. the feast of the dying


The month's holiday is named after a long-standing tradition in the Quarantine - the Feast of the Dying - that starts at sundown on the first day of the month and continues until sunrise on the ninth day. The Feast of the Dying is a costumed masquerade-style party that is continuously available for the entire week. Set up by volunteers specializing in both magic and science, the Feast of the Dying is hosted in a large conference center that has been decorated and magically altered to provide a very formal, intensely creepy atmosphere. The decor can run the gamut from fancy and classy decorations featuring iconic skeletons or ghosts to incredibly realistic catacombs or any other frightening settings that you can think of. Rooms often become more and more foggy the more people enter them to mingle, and in many rooms the air pressure will be slightly played with to make the atmosphere seem more oppressive and spooky. Costumes and masks are required, and anything from a Halloween-style costume to a formal outfit with mask is acceptable.

Players can feel free to go wild with ideas for decor at the Feast, including linking to inspiration images in their posts - it is, essentially, like having a Masquerade ball inside a disturbingly realistic haunted house.

The venue the Feast is held in includes several large rooms intended for dancing with different themes and decorations that can change off and on throughout the week, two large dining rooms where feasts will be held at mealtimes and snacks or drinks (alcoholic or non-alcoholic) will be promptly served to anyone who sits at one of the tables, and a plethora of rooms meant for mingling and relaxing. Additionally, there are a large number of smaller lockable rooms set up for sleeping or private encounters.


iii. escape rooms


One of the fun and more commercialized aspects of the season are the many Escape Rooms that pop up throughout the Quarantine. Residents are encouraged to test their survival skills by grouping up with friends or strangers to escape difficult and scary situations together by solving a series of puzzles.

Escape Rooms can be either physical, set up inside buildings with realistic decorations, or they can be Virtual Reality, where the players don VR masks and cooperate in a virtual world. While the former can be more challenging and realistic, the latter provides for higher stakes. Physical Escape Rooms are generally set up to avoid any kind of physical harm to participants, but the Virtual Reality Escape Rooms can simulate pain and injury quite handily, and therefore can put participants in more dangerous situations.

While players can make up an Escape Room that uses whatever theme they like, some prompts are below:

● Zombie Attack
● Torture Machines or Traps
● Cannibal Warlock
● Wrongly Convicted: Escape from Prison
● Escape from Sewer Monsters
● Mad Scientist Experiments


iv. tests of courage


As mentioned before, there are certain parts of the city where the ghost activity is much stronger than elsewhere. These are places where terrible things have happened - hospitals that treated the ill during the Pandemic, insane asylums or prisons where inmates were mistreated, homes where terrible murders happened, places exposed to dark magic, and other similar places. Every year during October, these places are shut down or vacated (unless they were already sitting empty) and entrance is allowed to people wishing to partake in a traditional Test of Courage - to enter these deeply haunted and dangerous places, and stay there as long as possible, sometimes even overnight.

In these particularly vulnerable and terrifying places, ghost activity is intense and almost constant. Characters will encounter strange sounds, smells, and visions; will encounter ghosts that are capable of throwing items or people; and most of all, they will experience powerful and realistic hallucinations due to the sheer lack of boundary between the worlds of the living and dead in these areas. Whether the hallucinations are manifestations of their own worst fears, the ghosts retelling their own tortured stories, or any other kind of terrifying vision, they feel very real. While characters will not be injured by the hallucinations, the sensations of pain, pleasure, hunger, thirst, or other sensations will be almost impossible to tell from the real thing until the hallucination subsides at daylight.

While the haunted locations are highly unlikely to kill characters, whether or not they experience serious injury due to physical actions they do while under the influence of a hallucination (eg. falling down a flight of stairs) or attacks from ghosts (eg. an angry ghost throws books at a character) is up to player discretion.


v. roommates or wildcard

Feel free to use this prompt to meet new roommates, for the purpose of getting to know each other, or hit up the mod-posted prompt to create a Communal Housing floor mingle. Or, if you have an idea for a prompt that isn't in this list, set during the Feast of the Dying, feel free to write it up!



visual inspiration


click on thumbnails for larger view; images may contain disturbing themes



Credit: image i: Olivier Le Gall; image ii: John Watkiss; image iii: unknown (wallpapersfan); image iv: signed (pinterest); images v and vi: unknown (pinterest)

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somakemelaugh: (breathe)

[personal profile] somakemelaugh 2017-10-28 06:10 pm (UTC)(link)
Oh, cholera. Lovely. He shakes his head. "Not quite the shining example of my own time that you should have seen. I would have suggested a beach side resort or a cabin in the hills myself, maybe a walk around London's streets - in the daytime."

Really, there were far better things to see in his time than the inside of a hospital. "Or is that not the first time you've been to my time and you needed to see something else?"
dancingmd: (listening)

[personal profile] dancingmd 2017-10-30 02:05 am (UTC)(link)
"No, it was the first - and only - time so far. We try not to interfere with the timeline. In fact, we were there to stop someone else from altering it significantly."
somakemelaugh: (amusement)

[personal profile] somakemelaugh 2017-11-04 02:46 am (UTC)(link)
In response, he shook his head. What she was talking about came right out of story books to him, but there were things about his world that she might not believe herself. Maybe that was just the way of it, no matter what time they'd come from originally. People just didn't live long enough to see things others had lived to see, and seeing was believing.

"Still seems so unreal to me that you can do things like this. Then again, you did save a young boy from death by suffocation with a vapor I've never before seen. I'm inclined to take your word for it, hard as it is to accept."
dancingmd: (now what)

[personal profile] dancingmd 2017-11-06 01:59 am (UTC)(link)
Yes. Things like death gods.

She smiles. "Thank you. I know it all seems a little unbelievable, but then... so does this, our being here in Riverview, meeting each other at all."
somakemelaugh: (you rang)

[personal profile] somakemelaugh 2017-11-07 08:26 pm (UTC)(link)
Oh, he's no god, miss, but he does know a few.

He hummed and looked back to her again. "Aye, you're not wrong about that. It's a change from the norm, much as I'm not too crazy about all of the culture shock of it, or at least wasn't at first, but I've been used to it for a little while now. Trying to be." He gave a light shrug. What could he say?
dancingmd: (head tilt)

[personal profile] dancingmd 2017-11-09 08:51 pm (UTC)(link)
She tilts her head curiously. "What has been the hardest part for you to adjust to?"
somakemelaugh: (leaning)

[personal profile] somakemelaugh 2017-11-13 12:42 am (UTC)(link)
He grins, shakes his head. "Not seeing people." At first, it was. Everyone looked down at a small piece of plastic and metal and glass in their hand, and as amazing as that bit of technology was and what all it could do, it left him feeling all the more isolated on a whole new level, and decidedly uncomfortable with it.

For someone like him to have felt that, it said much. "You can imagine I didn't get much friendly traffic, doing what I do, when I did it. But they were people yet, warm bodies and voices you could tell were real. Your phones do a lot, but they also take a lot away."
dancingmd: (chinhands)

[personal profile] dancingmd 2017-11-16 10:08 pm (UTC)(link)
She hums thoughtfully. "Fair enough. Though, I do think it depends on how you use it, as with any technology. I still try to talk in person whenever I can - or at least through the video function."
somakemelaugh: (welcome to the parlor)

[personal profile] somakemelaugh 2017-11-20 04:40 pm (UTC)(link)
He shrugs. "You're different like that, then. I see it a lot - don't think I don't! - people walking around even now, looking down at these things. I can hardly blame them. It's just the way things are now, but it seems strange to me."

Even with his vision such that it is, he can tell when a head is bowed, when a hand is held up, when something is in it. Without seeing exactly what they have, he knows exactly what it is they're doing. There are no voices coming from these devices at that time. He supposes they don't want others to hear their conversations and eavesdrop. Words on a tiny screen are easier to hide anyway. But he's a man of the old ages adjusting to a newer time. He's quite handy with his phone now, to an extent, but it will always be an oddity to him.

"Maybe that's just how people use it now as they walk about."
dancingmd: (chinhands)

[personal profile] dancingmd 2017-11-22 07:28 pm (UTC)(link)
"Admittedly, things didn't...necessarily progress in the same way on my Earth. I've found most Humans I have talked to have had a very different history. But either way, there's no denying technology has become an integral part of our lives."
somakemelaugh: (hat tip)

[personal profile] somakemelaugh 2017-11-26 07:34 am (UTC)(link)
He lifts a shoulder in a brief shrug again. Oh well, it says. What can he really do about it? Nothing at all, but try to keep up with the times. "It would, if it makes life easier. People have always tried to do that for themselves. What they can't do, they'll try to find a way around it or try to find a way to remove it. It's just how it is."

His own learning hadn't been without trial and error and there had been times when he was sure he'd broken the damn phone, but it had proven to be a hardy little thing with all of his button mashing and exploring.
dancingmd: (he has to wake up)

[personal profile] dancingmd 2017-11-29 08:22 pm (UTC)(link)
She lets the conversation drift away, not sure what else to say. Beyond the safe topics of phones and technology, there's still the lingering thoughts of ghosts and spirits. It's a lot to come to terms with. All in all, she'd rather deal with strange technology than the supernatural.

Crossing her arms she eventually says, "I'm sorry... I didn't mean to keep you out here."
somakemelaugh: (you rang)

[personal profile] somakemelaugh 2017-11-30 11:49 pm (UTC)(link)
If she falls into silence, he will as well. It's nothing he's uncomfortable with, not in the least. He can still hear the music playing from inside the building, but he's not actively listening to it. What he hears instead is the shift in Beverly's clothes as she moves her arms.

"Why apologize? You didn't make me do anything. I came of my own accord, and I'll stay if you wish."