- !mod post: exploration mingle,
- almost human: dorian,
- critical role: mollymauk tealeaf,
- dragon age: iona lavellan,
- dragon age: relm hawke,
- halo: forward unto dawn: chyler silva,
- imperial radch: breq,
- logan: laura,
- magnificent seven: billy rocks,
- marvel (616): billy kaplan,
- marvel (616): cable,
- marvel (616): loki laufeyson,
- marvel (616): teddy altman,
- marvel (616): tommy shepherd,
- marvel (mcu): gamora,
- marvel (mcu): loki,
- marvel (mcu): mantis,
- marvel (mcu): peter parker,
- marvel (mcu): peter quill,
- marvel (mcu): steve rogers,
- marvel (mcu): tony stark,
- marvel (mcu): wanda maximoff,
- marvel (tv): skye,
- once upon a time: victor frankenstein,
- original: jeff calhoun,
- original: shigeru miyata,
- osomatsu-san: jyushimatsu matsuno,
- rivers of london: peter grant,
- star trek (aos): james kirk,
- star wars: finn,
- star wars: poe dameron,
- the adventure zone: taako taaco,
- the black tapes: alex reagan,
- the black tapes: richard strand,
- the terror (tv): harry goodsir,
- voltron: keith,
- ✖ dc comics (rebirth): damian wayne,
- ✖ marvel (616): thor,
- ✖ original: sage abernathy,
- ✖ osomatsu-san: osomatsu matsuno,
- ✖ shadowhunter chronicles: alec lightwoo,
- ✖ stargate atlantis: carson beckett,
- ✖ stargate atlantis: elizabeth weir,
- ✖ the adventure zone: lucretia,
- ✖ the adventure zone: lup taaco,
- ✖ the adventure zone: magnus burnsides,
- ✖ the covenant: chase collins,
- ✖ the witcher: keira metz
exploration mingle: CAPTIVITY
what: exploration mingle: rescue mission!
when: June 15 - August 15
where: The River Structure
warnings: violence and/or torture; please put any necessary warnings in the subject lines
captivityOne of the major and most highly-valued cultural concepts in Riverview is that of exploration, expansion. Especially now that, with the recent influx of new arrivals, as the portal kicks into high gear for reasons not entirely known, the Inhabited City, already comfortably full, is rapidly becoming overpopulated. With all the refugees from other worlds pouring in from day to day, the city's safe space and resources are being taxed to their breaking point.
Right now, exploration and expansion is key, and each month, the government has decided to focus on a particular objective, in order to unite citizens in expanding, securing, and supplying the city for everyone's benefit.
the story so far
Exploration & Expansion Progress Report ● The Guardians of the Deep ● What Lies Beneath ● Plotting & Questions
After some serious flooding at the banks of the river, the cause was discovered to be the Guardians of the Deep, creatures protecting a circular labyrinthine structure underneath the river. Residents of the city explored and mapped the structure, and dealt with a good portion of the traps and other dangers, until they found a little piece of history in the Central Chamber of the structure, revealing that it was inhabited by the first people to live on the moon.
While this news has been exciting scholars and historians in the city, something a little more pressing has been bothering the average citizen - an ever-increasing number of missing persons. People have simply been disappearing all over the city, and only now are residents starting to realize why...
how it works
● Phases: Each prompt is a different phase of the operation. Characters may partake in whichever part of the operation they choose, whether it is a large and prominent part, or a more of a backseat or support role. Characters may participate in as many phases as they wish.
● Completion: When next month's exploration mingle goes up, the mission featured on this exploration mingle will be considered complete, and game canon, providing the entry has 200+ comments on it.
● Entry Reward: The reward for completion of this month's exploration objective will be...well, the safe return of everyone who was kidnapped. And some sweet hurt/comfort.
● IMPORTANT NOTE: Having observed how the pacing of exploration mingles has been going and how they are tagged, I have noticed that posting one exploration mingle each month has been a little hectic, both plotwise and for me as a mod (writing three mingles a month has been tough!). I have decided to space them out a bit further, and post an exploration mingle once every two months, starting with this one - the next exploration mingle will be posted in August!

People don't simply go missing, they don't disappear into thin air, they have to be somewhere. And while those who are missing people keep frantically searching, those who have been kidnapped are the only ones besides the kidnappers who do know where they are.
Abducted by a group who have taken up residence in the structure under the city after last month's exploration died down, the missing are trapped in the Central Chamber, in fear of the kidnappers. Their abductors are a group of people that is starting to slowly take on cultist tendencies, believing that the remaining spirits of the First People still live in the structure, that it is a temple, and that those First People need offerings of host bodies to inhabit so they can return and bring their wisdom and magic back to the moon. Things are getting a little hairy - there's no agreement among the kidnappers as to how 'intact' the host bodies have to be and whether or not the sacrifice is in the form of alive or dead captives. Even worse, some of the kidnappers are only with the group to enjoy having power over others and using it to hurt them.
Captives are held in the Central Chamber of the structure, with next to no amenities. Blankets, food, water, and other necessities are in short supply, and they are kept huddled together, constantly guarded and either restrained, wearing or in the presence of a power suppressor to keep them subdued. But the captives haven't lost hope - they are working on getting a message out, finding a way to contact the outside world so their loved ones can rescue them...
This prompt is to play out interactions among the captives before they are rescued, and may include violence or other character suffering. It is also to enact plotted plans for the abductees to find connections with the outside world to summon help.
Once would-be rescuers become aware of where the captives are being held, they start making plans to rescue them - whether someone they love has been taken, they're just a good person, or they just want to feel like a big damn hero, there are lots of people willing to take the plunge and jump into the rescue. But the cult group has been in control of the structure for a while now, they definitely have the home team advantage. They know the lay of the land and where the traps are, and have used some of them to their own advantage.
It's not going to be as easy as storming the castle.
There are two parts to this phase of the rescue: a distraction and an infiltration. Distractions are planned to draw as many of the kidnappers away from the hostages being held in the Central Chamber as possible, while those who are stealthily infiltrating will try to find another entrance into the chamber so they can surprise and surround the remaining kidnappers.
This prompt is to play out any plans for distraction and infiltration. If you have plotted something out on the plotting post, feel free to post up a header for specific groups for threading rather than an individual character top-level.
Distractions only last so long, unfortunately, and so eventually the whole thing is going to break down into a big fight. Rescuers versus kidnappers, on the kidnappers' home turf, and surrounded by traps left over from the First People, while pieces of stationary tech throw out auras and waves of power suppression. It's going to be a doozy of a fight, so prepare for an epic throwdown!
And once the dust settles, there's going to be a lot of injuries to tend to, a lot of people traumatized and hurt and frightened. A lot of hungry, suffering people will need to be transported out, given medical care, and brought supplies.
This prompt is to play out the final fight between the kidnapping cult and the rescuers, as well as anything in the aftermath of the fight.
Have an idea for a mission-adjacent plot, or want to make up an unexpected plot twist or problem and solve it with your character? Just write up a starter, and don't forget to give yourself props by submitting it for the Progress Report.

no subject
a soft murmur passes his lips, coupled with a very small grin. ) Dunno, you sure look like a fever dream.
( the tug against his collar ekes out a wince, but he's nodding his head all the same. out of here, de-collared, he can do something. with the amount of people stuck down here he--can't let himself fall apart, not when he can help. )
My--my brother's down here somewhere. White hair, same face. He. . wasn't doing well last I saw. ( speedsters and small places. not that anyone's doing well down here, but-- )
no subject
He has to appreciate it on Billy. The grin gets a smile out of him, amused despite the circumstances. ] I'll take that as a compliment.
[ Not that it means much, because he takes everything as a compliment. Or tries to, anyway. ]
I can't take both of you in one go, but— how about I get you out first, then I come back here and look for him?
no subject
It's--definitely a compliment. ( another breath in, steadying, and billy tries to get shaking legs under him. it--doesn't work well for him. ) If we can get this thing off, 'll find him.
no subject
Luckily for Billy, his reflexes are sharp, so when he wobbles while trying to get to his feet, Jim catches his weight. ] I can— I have someone here with me who can take it off, I mean. Just... not really sure where he went off to.
[ They split up in hopes of getting people out faster, even though Jim knew it'd be a risk to be walking around on his own, without the protection of Loki's illusions. ]
no subject
his weight presses down against kirk, taking a breath. )
I trust you. ( to take him to get this thing off, get him out of here, for space adventures, you know. ) Which way's out?
no subject
Thank you. [ He doesn't even know him, as far as he knows. But Jim feels confident that he can be trusted, so. ] It's a bit of a stretch— and we'll have to lurk around a little, to avoid anyone seeing us. [ With Loki's illusions, it was easier to move around. As it is, they'll have to make do on their own. ] Come on, I'll carry you.
[ With that, he carefully lifts Billy's weight up, one arm curled around his shoulders while the other hooks underneath his legs. ]
no subject
but he settles easily enough. tilts the non-bruised side of his face into a shoulder with a soft, pained hiss. )
I swear I'm not usually this useless, ( it's whispered soft, keeping his voice down to avoid anyone looking at them weird, but staying quiet is also just a little too hard. ) if it wasn't for this stupid--collar we wouldn't be stuck down here.
( teleportation comes in handy, the ability to fuck shit up is even better. god, even without the collar, he's not--sure if he'd have the mind to after everything. )
no subject
It's alright. [ Jim reassures him. He doesn't mind doing the carrying, and it's not like Billy's particularly heavy. And Jim may not have Vulcan strength or anything, but he does pack some muscle. ] Those collars are the reason why they've managed to bring so many of you down here.
[ And even without the collars, there seem to be power suppressors set up all around the compound. Jim's guessing they're not as effective as the collars, though. Maybe something to do with proximity.
He hears footsteps coming down the hallway, and he quickly looks around, finding a dark nook for them to hide in. It's a tight fit but he manages to hide them both in the shadow. He hopes so, anyway. ]
no subject
being carried by captain jim kirk is basically living a dream anyway. that helps block out all the gross, terrifying shit that's happened lately. and when they tuck into a nook he curls in closer, tries to huddle up as best as he can to keep from being seen.
his whispers are soft, trying to keep from being heard. )
Loki told me he was an honorary member of your crew. ( smalltalk is easy. keeps from letting the quiet settle too deep. ) Don't suppose you're looking for crewmates down here.
no subject
He raises an eyebrow and looks down at Billy, smiling a bit. ] Loki's told you about me? [ A beat, ] You a fan, too?
[ Once the hallway's cleared, Jim steps out of the shadow and resumes their path towards the exit. He takes each turn slowly and quietly, making sure no one's in the way. ]
no subject
later maybe he will. ) He. . uh, offered you a room a while ago, in the Sanctum. The room he offered was mine. I--don't use it often anyway so I didn't mind.
no subject
Huh. [ He nods, glancing down briefly as they walk across an empty area. ] You're Billy.
no subject
Most days. ( some days he's not very himself at all. right now he wishes he wasn't. at least having his attention shifted onto being an embarrassment to society definitely took it off of. the whole trying to escape an underground tunnel bit. )
no subject
Know how you feel. [ He hums. Some days he's not really sure who he is, or who he's supposed to be. Here, not so much. Back in his world, though, it was hard at times, telling apart which parts of him weren't seen under his father's shadow.
But chitchat can wait, until Jim gets Billy to safety, and everyone else is out of here, the captors dealt with. Jim stops at the start of a dark tunnel, listening carefully for voices or footsteps. Satisfied that they won't run into anyone, he heads down that way. ]
no subject
he's quiet when they're waiting around corners, brows furrowed as he listens in to try and scope out any danger. this would--be so much easier without the collar, without the area suppressors. the tunnels themselves are fucking terrifying considering all the shit he's seen down here, been through. a cheek presses into jim's shoulder, letting silence fall for a moment before he gives a: )
You're, like, even more prettier up close which is really weird.
no subject
You choose very inopportune times to hit on me, you know. [ Okay, he's teasing back a little. Seems to keep Billy pretty distracted though, that's a good thing. ] Why's it weird?
no subject
wanda's only proof of the kind of shit he could pull if he didn't keep a good grip on himself. )
Bad timing's one of my many skills. ( tone a little dry; he's being sarcastic, keeping an eye up on jim. ) Usually you see a guy from a distance and think "woah, that's one amazingly hot guy" but up close? A giant zit on their nose. Or something. . Not with you.
no subject
Not wrong about that. [ What. It is bad timing. ] I've never had a zit in my life. Sported a few bruises and broken noses before, so there's that.
[ The corridor is darker the further in they go, and Jim slows down when he nearly scrapes Billy's leg against the wall. ] Think you can hold up my flashlight? It's in my back pocket. I— can't see where we're going.
no subject
the question earns a soft hum--he can. figure that out. legs curl in a little closer when his shoe hits against the wall, one hand leaving jim's neck to slide down and grab onto the flashlight. )
No broken fingers, they'll definitely regret that later.
no subject
He adjusts Billy's weight as he moves, an eyebrow raising as the light shines on the pathway and he manages to see where he's going. ]
What can you do with your fingers? [ That would probably be wildly suggestive if not for context. ]
no subject
eyes close as they make their way, trying to will himself into relaxing a bit more. )
Magic. I--do the same kind of stuff Loki does, ( is probably the easiest way to explain, chaos magic wielders and all. ) just with less finesse.
no subject
No one can really match Loki's finesse, [ He says with an amused huff and a grin. ]
no subject
Especially his finesse with bending reality around his fingers. I'm a little jealous, really.
no subject
[ The tunnel starts to open up, some light filtering through from up ahead. Jim can feel the cool breeze of the night air, and he sighs in relief. ] We're almost there. [ He just hopes there are no cultists guarding the entrance. ]
no subject
none of that's important right now. ) Thanks. For this. For--getting me out of here.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)