riverviewmod: (Default)
Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] riverviewlogs2018-05-01 07:34 pm

monthly mingle: MEMORIA

who: everyone in Riverview!
what: monthly mingle: memoria
when: the month of may
where: anywhere around the city
warnings: please put any necessary warnings in the subject lines

memoria


In the days leading up to May 1st, residents new and old will notice preparations beginning, a flurry of activity getting the city ready for the upcoming celebration: Memoria. A more solemn celebration than Sampremi or the Flower Festival, Memoria is a week-long time of remembrance for those lost in the Great War and the epidemic that decimated Riverview Quarantine's population 10 years ago. Memoria traditions include lighting lanterns for the dead, telling stories about lost loved ones or lost homes, eating meals with loved ones, and a special gathering to send floating lanterns down the river in honor of those lost.

a solemn commemoration of those lost



While the main city-wide event associated with Memoria is the floating of lanterns down the river on each Sunday evening of the month, the holiday is generally seen as a time of reflection on and appreciation of things that have been lost - people, homes, cultures, and planets. It is also a celebration of the things that remain. Many locally-owned shops will host displays of culturally-significant food, and will hand out informational flyers sharing the unique customs of their own homeworlds and inviting others to share those customs. There is a heavy emphasis on sharing time with family, friends, and lovers, and anyone who is able to will cook meals or treats for loved ones, or at least purchase them something good to eat.


i. hanging lanterns


Throughout the entire week of Memoria, residents will be hanging lanterns around the city. Lanterns are generally placed in greater number in places of passage - streets, bridges, and all alongside the train lines are particularly well-decorated, as are any trees alongside paths, and most homes and businesses have a profusion of lanterns around their doors and windows. This tradition is twofold; some people believe that the lanterns are hung in these places in order to guide the spirits of the dead back to those who still love them, other people believe that the lanterns are to give light for living loved ones to find their doors in times of darkness...many people believe both.

No matter what your character might believe, you can be sure they will find themselves offered a lantern for free from various businesses or friendly citizens passing by, and invited to hang it before the sun sets, or they may be handed a bundle of lanterns and asked to help share them with others.


ii. sharing life


Throughout the city, characters will find groups of people gathering to share hot drinks and talk about their loved ones lost, their homes and planets, or their experiences during the Great War and the epidemic. Anyone who has lost someone, who has fought to survive, who is feeling cut off and homesick, is welcome to sit and share their story. If your character chooses to sit and to share their story, they will find that people will gather to listen, will generally be respectful of the telling, and may share their own similar experiences in return. This is an excellent time to air grief in an environment where most people understand and respect grief, and a good time to deepen the connections to others around you, to understand them better.

There is also a very large focus on cooking or purchasing meals or treats for loved ones during Memoria, with many people taking meals with everyone they care about during the week of the holiday. Some go the extra mile and will hand out baked goods (usually chocolate or cinnamon), packets of candy, or other little treats to acquaintances, especially if they would like to form a closer bond with them. This is a great time for characters to reach out to someone they would like to get to know better with a surprise treat!


iii. floating of the lanterns


On the evening of May 8th, just before sundown, many of the city's residents will head toward the banks of the river, where they will light lanterns in a wide variety of shapes, sizes, and colors, in honor of their dead loved ones. The types of lanterns vary wildly, based on personality (either of the person floating it or the person they are honoring), culture, and many other factors. Some lanterns are very simple, others are incredibly complex, but the one common feature they all have is that people write on the shades of them - they write about their feelings for their loved ones, their wishes for their relationships and friendships, a memory from childhood or home, or even just lines of poetry or lyrics from songs that express something they miss, or something that hurts them.

Once those emotions are written on the lanterns, the lanterns are set free, floating down the river in the darkening evening, in a cathartic gesture shared by most residents of the city. Waves of lantern floating will start around 7 pm and continue until the sun rises on each Sunday evening of May.


iv. down with the sickness


The epidemic that happened 10 years ago was an incredibly traumatic experience for the people living in the Quarantine, on a cultural scale as well as a personal one. While most people who live in the Quarantine are able to leave after 5 years, the trauma lingers in any number of invisible ways in the city. Besides that, there is a small population of people who have chosen to live permanently in the Quarantine, who have made it their home and embraced its melting pot of cultural diversity as their own. Many of these people are survivors of the epidemic, and have a particularly poignant connection to the Memoria celebration.

One of these long-term residents is an engineer specializing in magically-enhanced robotics who lost most of her family in the epidemic, and as each year passes she becomes more and more distraught by how the population turns over and slowly loses track of the importance of Memoria. In her eyes, it's become symbolic, commercialized, a celebration of general grief and not the very specific grief the Quarantine experienced 10 years ago. And she has decided to do something about it, something to make the specific trauma of the epidemic very real and very current to everyone in the city.

On May 1st, she will be releasing a small cloud of self-replicating magically-enhanced nanites near City Hall. The nanites are drawn to warm, living bodies, and once they enter, they find their way to the brain and central nervous system (or equivalent, depending on physiology) and start to take effect on the parts of the brain (or equivalent) that control a person's sensory experiences and psychosomatic responses. In effect, the nanites work as an artificial virus that makes residents horribly ill, and which can be passed from person to person like a contagion.

Throughout the month, reports of this mysterious illness will sweep through the Quarantine, with residents uncertain of how to cure it. Symptoms vary widely depending on the person, with each affected person facing a uniquely personal set of symptoms - but each case has the same thing in common: it ends with the victim losing consciousness and lapsing into a coma.



How It Works

● Participation is opt-in, and while the "epidemic" can't be ignored in the city, characters are not required to get ill even if they are exposed.
● The "disease" can be spread from person to person by skin-to-skin contact or exchange of fluids (kissing, coughing, spitting, etc.) There is no set symptoms for the "disease," and how much or little a character is affected or in what ways is up to player discretion. Incubation period (time between exposure and first symptoms appearing) is also up to player discretion.
● Since the nanites are based in both tech and mgaic, they are much harder to defeat than they would be otherwise. However, they can be deactivated and destroyed through a combination of electromagnetic pulses and magical nullification or spell-dispersing abilities. Players are also welcome to come up with other ways to deactivate the nanites, keeping in mind that it should not be too easy.
● Affected characters can be sick for as long or short a time as the player decides, and once they lapse into a coma it can last as long as the player decides. Once the character wakes from the coma, they will no longer be sick and the nanites will no longer be present in their system.
● Once a character has been infected, they will be immune and cannot be reinfected.
● All sick characters will be well again by May 31st and there will be no long-term effects.

● If any players wish to pursue or bring to justice the perpetrator, please send the mod a PM and we can discuss your ideas!


v. roommates or wildcard


Feel free to use this prompt to meet new roommates, for the purpose of getting to know each other, or hit up the mod-posted prompt to create a Communal Housing floor mingle. Or, if you have an idea for a prompt that isn't in this list, set during Memoria, feel free to write it up!


visual inspiration


click on thumbnails for larger view


Credit: image i: RAW Visual, image ii: by trenchmaker, image iv: Bianca Draghici; image iii: found uncredited on Pinterest - please let the mod know if you find credit!

navigation
evasives: (20)

[personal profile] evasives 2018-06-23 03:39 pm (UTC)(link)
[she tells herself the others made it, and cassian understands that. he knows the death star plans got out, he knows they got to leia organa herself, but he doesn't know how. he has to believe there were survivors out in space, even if everyone on scarif died.]

[maybe this holiday is good for some people, if she is talking so openly about her and her team's own demise. he just doesn't know if that's good or bad yet.]


My last mission went similarly. We all fell in pieces, but I don't know the details for the others. [for someone who has a compulsion to know things, he's surprised he hasn't wondered too deeply more about it.]

[he doesn't want to say sorry, because it always feels awkward when people say it to him. sorry you're dead! let's get lunch!]


They could have. I have found people are quite resilient even in the face of so much death. That kind of hope is - important.
childofaxios: (easycompany-chyler-128)

[personal profile] childofaxios 2018-06-24 04:37 am (UTC)(link)
[ She doesn't say she's sorry. What is there to be sorry for? They're both dead, they've both lost people, they both understand what those things mean. Apologies for loss, as far as Chyler is concerned, are just a way for the person offering them to make themselves feel better. ]

It is.

[ A lantern bumps against the shore, getting stuck on a stone, and Chyler kneels to free it and nudge it back out onto deeper water. ] I've never been very good at hope.
Edited 2018-06-24 04:41 (UTC)
evasives: (160)

[personal profile] evasives 2018-06-28 04:26 am (UTC)(link)
It can be very hard to hold on to.

[and force knows he tried. the rebellion was always hope to him, despite how much he tore himself up for it. as long as it existed, there had to be a chance. jyn just reminded him of that for himself too.]

There is no reason you cannot learn now. Keeping hope alive would not as meaningful if it was impossible. I look to the Quarantine as a second chance. Maybe you can find more hope here.
childofaxios: (easycompany-chyler-72)

[personal profile] childofaxios 2018-07-04 01:20 am (UTC)(link)
[ She trails her hand in the water, smiling a little in spite of herself. She has found some hope here. She found Finn, and John, and the possibility of Atlantis. ]

I'm not staying. [ She flicks the water from her fingertips and looks up at him. ] One of my friends here said I can go back with him, to his world.
evasives: (178)

[personal profile] evasives 2018-07-30 12:10 am (UTC)(link)
Then that can be your second chance. The Quarantine was just a stepping stone. [sounds pretty hopeful to him chyler!!]

I am staying. [there isn't really another option, but he finds he doesn't need one.] There are people from my future here. I have learned... enough.
childofaxios: (easycompany-chyler-25)

[personal profile] childofaxios 2018-08-11 03:20 am (UTC)(link)
Second chances. [ She watches the little boats floating away, the last ranks of lanterns for the night, it seems. Dom whines again, wagging his tail slowly as he looks at Cassian.

Chyler can't help it. Dom always makes her smile. ]


Can he say hello?
evasives: (104)

[personal profile] evasives 2018-08-18 04:22 am (UTC)(link)
I have learned that you can just... keep taking chances, as long as they are there. [even after death, which was supposed to be the last chance. they're still here. on and on till the chances are spent, and they haven't been yet.]

[he looks down at the dog, already squatting to hold out his hand for it to sniff.]
Of course. We have a cat, I am not sure how he feels about other animals.
childofaxios: (easycompany-chyler-100)

[personal profile] childofaxios 2018-08-21 06:50 pm (UTC)(link)
He loves them. For the most part more than they love him.

[ She scrubs Dom's back affectionately, thinking over Cassian's words. Keep taking chances as long as they're there. ]

I like that. About taking chances. It's... [ Optimistic isn't the right word, exactly. Hopeful is probably closer, a thought that makes her lips twitch into a smile. ] I like it.
evasives: (120)

[personal profile] evasives 2018-08-24 01:34 am (UTC)(link)
[with no worries due to cat, cassian starts to pet the dog, who very happily accepts the attention. he's a good boy! what a good dog.]

It was something I heard before coming here, and it has been useful applied to here and beyond too.

[dom licks at his hand. cassian was always a little bit hopeful, deep down. like all rebels.] I never thought I would take the chance on a pet. I think even small things like that count.
childofaxios: (easycompany-chyler-125)

[personal profile] childofaxios 2018-08-27 02:04 am (UTC)(link)
Me neither. [ She smooths her hand gently across Dom's head. A pause, then: ] Thank you.

[ Another pause. ]

And... [ It's hard to say what she does next. Not just because she still hates Insurrectionists. She's never been very good at admitting when she could be wrong. ] I'm sorry. For what I said. For how we argued before.
evasives: (94)

[personal profile] evasives 2018-09-03 10:56 pm (UTC)(link)
[he is... mildly surprised by the apology, but at the same time maybe not? apologies in general are kind of rare in his life.]

Thank you. I allowed myself to get angry and perhaps did not help. [he couldn't keep his emotions under control! how terrible.] Apology accepted. I suspect we have both been soldiers for a very long time, which would of course keep us tied to those experiences.
childofaxios: (easycompany-chyler-130)

[personal profile] childofaxios 2018-09-05 02:41 am (UTC)(link)
[ She scratches Dom behind the ears, quiet for a moment. ]

I still hate Insurrectionists. I don't know if that will ever change. But.... [ She purses her lips, trying to find her way through what she wants to say. ] I'm starting to think... [ A pause. ] There was an invasion. It's what killed my friends. Creatures we'd never seen before, never even thought existed. I don't think I'll ever stop hating Insurrectionists, but I'm starting to think protecting people is more important than wanting to see them dead.
evasives: (20)

[personal profile] evasives 2018-09-14 04:08 am (UTC)(link)
The problem is we were comparing our worlds, and we should not have been. It is hard to get a good picture of a situation when both sides are steeped in anger. [this is why he hates feelings! they get in the way of logic and rationality!! what a cliche.]

It is good to think, even if you come to the same conclusions. Blind acceptance can be damaging. [is he speaking from experience?? maybe.] I do like to imagine most people start out with intentions to protect something, but we do get distracted along the way, especially the longer we are in.