riverviewmod: (Default)
Riverview Moderator ([personal profile] riverviewmod) wrote in [community profile] riverviewlogs2018-05-01 07:34 pm

monthly mingle: MEMORIA

who: everyone in Riverview!
what: monthly mingle: memoria
when: the month of may
where: anywhere around the city
warnings: please put any necessary warnings in the subject lines

memoria


In the days leading up to May 1st, residents new and old will notice preparations beginning, a flurry of activity getting the city ready for the upcoming celebration: Memoria. A more solemn celebration than Sampremi or the Flower Festival, Memoria is a week-long time of remembrance for those lost in the Great War and the epidemic that decimated Riverview Quarantine's population 10 years ago. Memoria traditions include lighting lanterns for the dead, telling stories about lost loved ones or lost homes, eating meals with loved ones, and a special gathering to send floating lanterns down the river in honor of those lost.

a solemn commemoration of those lost



While the main city-wide event associated with Memoria is the floating of lanterns down the river on each Sunday evening of the month, the holiday is generally seen as a time of reflection on and appreciation of things that have been lost - people, homes, cultures, and planets. It is also a celebration of the things that remain. Many locally-owned shops will host displays of culturally-significant food, and will hand out informational flyers sharing the unique customs of their own homeworlds and inviting others to share those customs. There is a heavy emphasis on sharing time with family, friends, and lovers, and anyone who is able to will cook meals or treats for loved ones, or at least purchase them something good to eat.


i. hanging lanterns


Throughout the entire week of Memoria, residents will be hanging lanterns around the city. Lanterns are generally placed in greater number in places of passage - streets, bridges, and all alongside the train lines are particularly well-decorated, as are any trees alongside paths, and most homes and businesses have a profusion of lanterns around their doors and windows. This tradition is twofold; some people believe that the lanterns are hung in these places in order to guide the spirits of the dead back to those who still love them, other people believe that the lanterns are to give light for living loved ones to find their doors in times of darkness...many people believe both.

No matter what your character might believe, you can be sure they will find themselves offered a lantern for free from various businesses or friendly citizens passing by, and invited to hang it before the sun sets, or they may be handed a bundle of lanterns and asked to help share them with others.


ii. sharing life


Throughout the city, characters will find groups of people gathering to share hot drinks and talk about their loved ones lost, their homes and planets, or their experiences during the Great War and the epidemic. Anyone who has lost someone, who has fought to survive, who is feeling cut off and homesick, is welcome to sit and share their story. If your character chooses to sit and to share their story, they will find that people will gather to listen, will generally be respectful of the telling, and may share their own similar experiences in return. This is an excellent time to air grief in an environment where most people understand and respect grief, and a good time to deepen the connections to others around you, to understand them better.

There is also a very large focus on cooking or purchasing meals or treats for loved ones during Memoria, with many people taking meals with everyone they care about during the week of the holiday. Some go the extra mile and will hand out baked goods (usually chocolate or cinnamon), packets of candy, or other little treats to acquaintances, especially if they would like to form a closer bond with them. This is a great time for characters to reach out to someone they would like to get to know better with a surprise treat!


iii. floating of the lanterns


On the evening of May 8th, just before sundown, many of the city's residents will head toward the banks of the river, where they will light lanterns in a wide variety of shapes, sizes, and colors, in honor of their dead loved ones. The types of lanterns vary wildly, based on personality (either of the person floating it or the person they are honoring), culture, and many other factors. Some lanterns are very simple, others are incredibly complex, but the one common feature they all have is that people write on the shades of them - they write about their feelings for their loved ones, their wishes for their relationships and friendships, a memory from childhood or home, or even just lines of poetry or lyrics from songs that express something they miss, or something that hurts them.

Once those emotions are written on the lanterns, the lanterns are set free, floating down the river in the darkening evening, in a cathartic gesture shared by most residents of the city. Waves of lantern floating will start around 7 pm and continue until the sun rises on each Sunday evening of May.


iv. down with the sickness


The epidemic that happened 10 years ago was an incredibly traumatic experience for the people living in the Quarantine, on a cultural scale as well as a personal one. While most people who live in the Quarantine are able to leave after 5 years, the trauma lingers in any number of invisible ways in the city. Besides that, there is a small population of people who have chosen to live permanently in the Quarantine, who have made it their home and embraced its melting pot of cultural diversity as their own. Many of these people are survivors of the epidemic, and have a particularly poignant connection to the Memoria celebration.

One of these long-term residents is an engineer specializing in magically-enhanced robotics who lost most of her family in the epidemic, and as each year passes she becomes more and more distraught by how the population turns over and slowly loses track of the importance of Memoria. In her eyes, it's become symbolic, commercialized, a celebration of general grief and not the very specific grief the Quarantine experienced 10 years ago. And she has decided to do something about it, something to make the specific trauma of the epidemic very real and very current to everyone in the city.

On May 1st, she will be releasing a small cloud of self-replicating magically-enhanced nanites near City Hall. The nanites are drawn to warm, living bodies, and once they enter, they find their way to the brain and central nervous system (or equivalent, depending on physiology) and start to take effect on the parts of the brain (or equivalent) that control a person's sensory experiences and psychosomatic responses. In effect, the nanites work as an artificial virus that makes residents horribly ill, and which can be passed from person to person like a contagion.

Throughout the month, reports of this mysterious illness will sweep through the Quarantine, with residents uncertain of how to cure it. Symptoms vary widely depending on the person, with each affected person facing a uniquely personal set of symptoms - but each case has the same thing in common: it ends with the victim losing consciousness and lapsing into a coma.



How It Works

● Participation is opt-in, and while the "epidemic" can't be ignored in the city, characters are not required to get ill even if they are exposed.
● The "disease" can be spread from person to person by skin-to-skin contact or exchange of fluids (kissing, coughing, spitting, etc.) There is no set symptoms for the "disease," and how much or little a character is affected or in what ways is up to player discretion. Incubation period (time between exposure and first symptoms appearing) is also up to player discretion.
● Since the nanites are based in both tech and mgaic, they are much harder to defeat than they would be otherwise. However, they can be deactivated and destroyed through a combination of electromagnetic pulses and magical nullification or spell-dispersing abilities. Players are also welcome to come up with other ways to deactivate the nanites, keeping in mind that it should not be too easy.
● Affected characters can be sick for as long or short a time as the player decides, and once they lapse into a coma it can last as long as the player decides. Once the character wakes from the coma, they will no longer be sick and the nanites will no longer be present in their system.
● Once a character has been infected, they will be immune and cannot be reinfected.
● All sick characters will be well again by May 31st and there will be no long-term effects.

● If any players wish to pursue or bring to justice the perpetrator, please send the mod a PM and we can discuss your ideas!


v. roommates or wildcard


Feel free to use this prompt to meet new roommates, for the purpose of getting to know each other, or hit up the mod-posted prompt to create a Communal Housing floor mingle. Or, if you have an idea for a prompt that isn't in this list, set during Memoria, feel free to write it up!


visual inspiration


click on thumbnails for larger view


Credit: image i: RAW Visual, image ii: by trenchmaker, image iv: Bianca Draghici; image iii: found uncredited on Pinterest - please let the mod know if you find credit!

navigation
luckyescape: (Ah)

[personal profile] luckyescape 2018-05-09 04:53 pm (UTC)(link)
True but you look like someone stabbed you with a pencil.

[Her head tilts curiously to the side but, after a moment, she goes back to staring at the lanterns. It is pretty though Freya doesn't know if the gesture makes her feel any better about those she's lost.]

I figured something was wrong.

[She keeps her voice soft and her eyes facing forward.]

You can tell me to bugger off if you'd like.
tevinteraltus: {<user name="anabiotic">} (033)

[personal profile] tevinteraltus 2018-05-12 01:45 am (UTC)(link)
Eloquent.

[Dorian takes a steadying breath and doesn't pull his gaze from the lanterns as they float their way down the river, crossing his arms as though that's going to make this evening any easier to bear.]

Are you charging for this uninvited prodding? I've heard of this "therapy". Apparently it's all the rage on Earth. Spill my soul to some distant stranger for a nominal fee and receive ambiguous advice in exchange?
Edited 2018-05-12 01:45 (UTC)
luckyescape: (Default)

[personal profile] luckyescape 2018-05-14 02:03 am (UTC)(link)
Don't sass me.

[She exhales a slow breath as the light silvery gray of her eyes focus on the glowing lanterns.

Carr, Astride, Kaley, Dahlia... they're all gone. They've been dead for years but never far from Freya's thoughts. Her fingers curl into a fist and then other names began to repeat like a musical round in her head: Cat, David, Kevin. She absolutely doesn't want to think about Kevin.

Freya bites the inside of her cheek and then shakes her head.]


Nothing like that. I'll leave you be. You're just one of the few people here I like enough to care enough to ask. You don't have to tell me anything. As for therapy... I really don't know. I've always hated talking about the things that hurt me. Isn't really fair if I expect others too.
tevinteraltus: {<user name="anabiotic">} (049)

[personal profile] tevinteraltus 2018-05-16 02:09 am (UTC)(link)
To be fair, and completely juvenile, you started it.

[He takes a deep breath, letting it out very slowly. He needn't overshare, of course.]

A dear friend of mine succumbed to an incurable illness while I was away.

[That, however, is practically under-sharing.]
Edited 2018-05-19 20:06 (UTC)
luckyescape: (Default)

[personal profile] luckyescape 2018-05-19 11:30 pm (UTC)(link)
Juvenile is fine. I think it makes people feel better.

[It's why she usually acts like she's around half her actual age.]

I'm sorry. I guess I'm a pretty big ass for pushing.

[Freya pauses thoughtfully.]

There isn't anything I can say or do to help. Losing people sucks and it never gets easier. I can offer you a distraction if you're up for something like that? [She doesn't need all the details. After all, she isn't about to spout her life story to anyone here.]
tevinteraltus: {<user name="curled">} (022)

[personal profile] tevinteraltus 2018-05-21 12:41 am (UTC)(link)
[She hadn't meant anything by it. He knew that, but Dorian was always a man who protected himself, the soft, gooey parts that had the most risk of leaking, kept it ferreted away from prying eyes.

And yet, they'd found it anyway.
]

It does, though it could have been worse. It wasn't sudden, and we helped save the world from madness before his time ran out.
luckyescape: (Cautious)

[personal profile] luckyescape 2018-05-21 04:49 pm (UTC)(link)
[Freya looks over at Dorian with a frown.]

That doesn't really make it any easier. [Not that pointing that out will make it easier either but Freya's found that no matter what you say to yourself, the loss is still there.]

Do you ever feel like you failed him?

[From her tone, Dorian might be able to pick up that she isn't just talking about his situation anymore.]
tevinteraltus: {<user name="vikael">} (077)

[personal profile] tevinteraltus 2018-05-23 11:54 am (UTC)(link)
[This was actually starting to feel like one of those 'therapy sessions' he's heard so much about. Did he feel like he'd failed Felix? Yes. Every day.]

His father and I were trying to find a cure for his illness but the best we could do was stem its inevitable tide. Ultimately, his father and I had a...falling out when I suggested he stop trying to save his son and instead try to enjoy the time he had left with him, and I left. His father joined a heretical cult because of its leader's promises of saving Felix and I did nothing to stop it.

[He takes a breath, shaking his head.]

So yes. I do. He was the best of us and I failed him.
luckyescape: (Awkward)

[personal profile] luckyescape 2018-05-25 04:54 pm (UTC)(link)
[Dorian might be beating around the issue that's really bothering him but he still confesses more than Freya expects him too. She honestly had expected him to wave her away with one of his flippant sarcastic remarks.

She watches him with a quizzical expression that she hopes doesn't look super insensitive.]


I get that. Not everything but the feeling.

That's how I feel too.

[Maybe this is like a therapy session. Freya really hopes not.]
tevinteraltus: {<user name="anabiotic">} (046)

[personal profile] tevinteraltus 2018-05-29 08:19 pm (UTC)(link)
Wonderful!

[And if he sounds a tad sarcastic, it's mostly because, well, he is. He doesn't see a point in talking about this, though that seems to be the point of this holiday.]

I suppose then we should all be miserable together.
luckyescape: (I'm not paying attention.)

[personal profile] luckyescape 2018-05-30 03:49 am (UTC)(link)
I think that's the point of the holiday.

[She pauses thoughtfully.]

How does it go? Misery loves company. Personally, I like distractions.
tevinteraltus: {<user name="curled">} (012)

[personal profile] tevinteraltus 2018-05-31 05:19 am (UTC)(link)
Yes, quite, but only if it's misery who's footing the bill. Wine can be so costly.

[He chuckles.]

Though admittedly, there are other distractions, I suppose.
luckyescape: (Ah....)

[personal profile] luckyescape 2018-06-02 12:53 am (UTC)(link)
[Freya can't help but agree, despite how much effort she extents in order to avoid thinking about the people who aren't here. She misses them but she doesn't want to think about it. Missing people doesn't bring them here or make them suddenly realize they're buttheads and...

Her head bows when she starts thinking about one particularity person.]


If you ever want someone to foot the bill.

[She lifts her shoulders in a shrug.]

I don't really like having a lot of money anyway. [Freya's used to having nothing and it's honestly what she's comfortable with.]
tevinteraltus: {<user name="flashystyle">} (008)

[personal profile] tevinteraltus 2018-06-02 05:13 pm (UTC)(link)
And here I thought your name was Freya.

[He smirks. Banter and teasing are always so much more comfortable than feelings.]

Why in the Andraste's name would you not want money? Had I had an option, I would not have left mine.
luckyescape: (Looking down)

[personal profile] luckyescape 2018-06-04 01:34 am (UTC)(link)
[Freya rolls her eyes at him, a smile tugging at the corner of her lips.]

It's a life choice. I believe in not having things because they you don't have to feel the loss when its gone.

[Out of context, her statement might sound depressing but Freya says it with a confident, happy little smile. It's how she's lived for over a decade and it's been working out well. She doesn't really want to change.]
tevinteraltus: {<user name="snackbar">} (080)

[personal profile] tevinteraltus 2018-06-08 03:14 am (UTC)(link)
...Ah, so it's that you've become overly attached to your funds in the first place.

[Dorian nods.]
luckyescape: (Sexy body)

[personal profile] luckyescape 2018-06-11 02:29 am (UTC)(link)
Sure. Let's go with that.

[She can't help but smile faintly at the mental imagine of her hugging a mess of money. That's not really what it is but she's alright with Dorian thinking of it that way. Freya doesn't want to admit how uncomfortable it is that she's gotten so comfortable here.]